How To Play Craps Card Game

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Craps has dozens of wagers available, but the game is structured around the pass line bet. Players bet by placing chips on the pass line on the craps layout. Some other bets require that the dealer move your chips. The pass sequence starts with a comeout roll and the shooter rolls the dice. Link to new and updated 2021 Youtube video: out my new series on craps!This video briefly covers how to approach the game a. Craps Tutorial - How to Play Craps When you place your original bet, your chips are placed on a 'pass line' bar on the craps table. If you win, you are paid even money or 1:1 odds. Now if you place an odds bet, you can add more chips to your original bet half way between the round when you determine how good your odds are. Jan 06, 2019 The Basics of Craps in General Whether you’re playing street craps or casino craps, the basics of the game are the same. You start with a “shooter,” someone who rolls the dice. The game is played in “rounds,” and each round begins with a roll of the dice called the “come-out roll.”.

Playing

Each player is trying to get 4 of the same Crab Card in their hand.
One side plays at a time. On a side’s turn, all players on that side can simultaneously swap any card from their hand with a card from The Ocean.

How To Play Craps Card GameHow To Play Craps Card Game
  • You should always have 4 cards in your hand and there should always be 4 cards in The Ocean.
  • You can only swap cards when it’s your side’s turn.
  • There is no limit to the number of cards you can swap when it’s your side’s turn.
Important:

There are no individual turns in this game. All players on a side swap as many cards as they want at the same time.
If you see a card in The Ocean you want, grab it quickly before someone else does!

When you don’t need any more cards in The Ocean, put your cards face-down on the table to indicate that you’re done swapping. When everyone on a side has put their cards down, check to make sure no one wants to swap any more cards, then rotate the CrabbingLicense to point at the other side to begin their turn immediately.

CrapsNote:

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You can always pick your cards back up to look at them (even when it’s not your turn). Putting them down is just a visual indicator to the rest of the players that you are done swapping cards.
After rotating the Crabbing License, you can also countdown “3... 2... 1... Crabs!” before anyone starts swapping to ensure that all players on a side start swapping at the same time.

Replacing the ocean

Cached

Gameplay continues until 1 side doesn’t swap any cards. Without rotating the Crabbing License, ask the other side if they would like to swap any more cards. If any player on the other side wants to swap more cards, rotate the Crabbing License to the otherside and continue play.
If no one on the other side wants to swap, put the 4 cards from The Ocean face-down into the Discard Pile. Replace The Ocean with 4 new cards from the Draw Pile, and continue play from whichever side the Crabbing License is pointing.

Note:

If the Draw Pile runs out, reshuffle the Discard Pile and continue playing.

Play

Team Accusations

When you have 4 of the same Crab Card, you can't say anything out loud. Instead, when you’re ready, give your secret signal to your teammate. When they notice, they will point at you and shout, 'YOU’VE GOT CRABS!'

  • If they are correct, you get a point. Show all 4 cards to everyone to verify them, take a Crab Token from the Crab Pot, discard your 4 cards, and draw 4 new ones from the Draw Pile.
  • If they are incorrect and you don’t have crabs, you lose a point. Put one of your Crab Tokens into the Crab Pot. (You don’t have to show your cards. Keep them and continue playing.)

Opponent Accusations

Play

BUT, if a player on another team suspects you’re passing a signal, they can point and shout, 'YOU’VE GOT CRABS!'

  • If they are correct, they steal one of your points. Show your cards to everyone, give the accusing player one of your Crab Tokens, discard your 4 cards, and draw 4 new ones from the Draw Pile.
  • If they are incorrect, steal a Crab Token from the accusing player. (You don't have to show your cards. Keep them and continue playing.)
Note:

You can accuse any player of having Crabs at any time even if it’s not your side’s turn. After any accusation is resolved, play continues.